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package timer
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import (
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"fmt"
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"time"
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//"reflect"
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)
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func New(duration_int int, unit string) *time.Timer {
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start := time.NewTimer(0)
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duration := time.Duration(duration_int)
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// fmt.Println(reflect.TypeOf(duration))
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// timer_10s := time.NewTimer(10 * time.Second)
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// timer_1m := time.NewTimer(1 * time.Minute)
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fmt.Println("Duration: ", duration_int, "Unit: ", unit, ".")
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if unit == "Second" {
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start = time.NewTimer(duration * time.Second)
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} else if unit == "Minute" {
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start = time.NewTimer(duration * time.Minute)
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} else {
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fmt.Println("Unit not recognized.")
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}
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fmt.Println("Waiting ", duration_int, " ", unit, ".")
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if start.Stop() {
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<-start.C
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fmt.Println("Done waiting ", duration_int, " ", unit, "!")
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}
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return start
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// for elapsed < ten_seconds {
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//}
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// for
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}
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func Reset
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