package timer import ( "fmt" "time" //"reflect" ) func New(duration_int int, unit string) *time.Timer { start := time.NewTimer(0) duration := time.Duration(duration_int) // fmt.Println(reflect.TypeOf(duration)) // timer_10s := time.NewTimer(10 * time.Second) // timer_1m := time.NewTimer(1 * time.Minute) fmt.Println("Duration: ", duration_int, "Unit: ", unit, ".") if unit == "Second" { start = time.NewTimer(duration * time.Second) } else if unit == "Minute" { start = time.NewTimer(duration * time.Minute) } else { fmt.Println("Unit not recognized.") } fmt.Println("Waiting ", duration_int, " ", unit, ".") if start.Stop() { <-start.C fmt.Println("Done waiting ", duration_int, " ", unit, "!") } return start // for elapsed < ten_seconds { //} // for } func Reset