On branch timer
Changes to be committed: modified: main.go Adding use of time package directly modified: timer/timer.go Simplifying this away.
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								main.go
									
									
									
									
									
								
							
							
						
						
									
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								main.go
									
									
									
									
									
								
							@ -1,7 +1,8 @@
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package main
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import (
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"./timer"
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//"./timer"
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"time"
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"fmt"
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"strings"
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"regexp"
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@ -10,6 +11,8 @@ import (
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)
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var tcp_data string = read_tcp_file("/proc/net/tcp")
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func main() {
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	// How to split on space-delimited fields, then colon-delimited fields?
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	// How to turn this byte into a string?
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@ -18,8 +21,20 @@ func main() {
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	// and then converted byte by byte (2 char at a time)
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	//fmt.Println(convert_address(reverse_string(reverse_bytes("0100007F"))))
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	timer.New()
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	tcp_rows(read_tcp_file("/proc/net/tcp"))
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//	tensec	:= timer.New(10, "Second")
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//	onemin	:= timer.New(1, "Minute")
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//	tensec.Reset(
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	tensec	:= time.NewTimer(10 * time.Second)
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	onemin	:= time.NewTimer(1 * time.Minute)
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//	if !tensec.Stop() {
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//	fmt.Println("Done waiting 10 seconds!")
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//	}
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	fmt.Println("Waiting 10 seconds...")
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	<-tensec.C
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	tcp_rows(tcp_data)
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	fmt.Println("Waiting 1 minute...")
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	<-onemin.C
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	tcp_rows(tcp_data)
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}
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func check(e error) {
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@ -6,16 +6,30 @@ import (
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//"reflect"
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)
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func New() {
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func New(duration_int int, unit string) *time.Timer {
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	timer_10s	:= time.NewTimer(10 * time.Second)
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	start		:= time.NewTimer(0)
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	duration	:= time.Duration(duration_int)
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//	fmt.Println(reflect.TypeOf(duration))
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//	timer_10s	:= time.NewTimer(10 * time.Second)
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//	timer_1m	:= time.NewTimer(1 * time.Minute)
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	fmt.Println("Waiting 10 seconds...")
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	<-timer_10s.C
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	fmt.Println("Duration: ", duration_int, "Unit: ", unit, ".")
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	if unit == "Second" {
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		start	= time.NewTimer(duration * time.Second)
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	} else if unit == "Minute" {
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		start	= time.NewTimer(duration * time.Minute)
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	} else {
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		fmt.Println("Unit not recognized.")
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	}
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	fmt.Println("Waiting ", duration_int, " ", unit, ".")
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	if start.Stop() {
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	<-start.C
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	fmt.Println("Done waiting ", duration_int, " ", unit, "!")
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	}
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	return start
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//	for elapsed < ten_seconds {
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//}
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//	for 
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}
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func Reset
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