* Updated System->host_name to work locally and on remote targets.
* Renamed all 'hostname' instances to 'host_name' to standardize on a spelling throughout the program.
* Removed use of and dependency on 'hostname'.
Signed-off-by: Digimer <digimer@alteeve.ca>
* Created Tools->refresh to reload anvil.conf in one call.
* Created Anvil::Tools::Network to hold network-related tasks.
** Created Network->is_remote() that tests to see if a string (containing a target) refers to the remote machine (versus a local machine). Updated all previous checks to use this new method.
** Moved Get->network_details() and Get->network() to the new Network module. Renamed Get->network() to Network->get_network().
** Made Network->get_ips() work locally and remotely.
** Created Network->find_matches() that compares two scanned machines IPs (via two previous calls to Network->get_ips())
* Created Database->manage_anvil_conf() that will add, update or remove a given database connection in a local or remote anvil.conf file.
* Fixed bugs in Storage->backup() where the bash calls were quite broken. I'm not sure how it ever worked before... x_x
* Updated anvil-daemon to not initialize a database unless it's running on dashboard. Also added a check at the startup of anvil-daemon where it will go into a loop waiting for a database to become available, re-reading anvil.conf each loop.
Signed-off-by: Digimer <digimer@alteeve.ca>
* Cleaned up the striker->add_sync_peer() function to more clearly differentiate the ssh port from the pgsql port.
* Improved the HTML form to not have the browser treat host login fields as credentials to autofill or save.
Signed-off-by: Digimer <digimer@alteeve.ca>
* Created DRBD->allow_two_primaries() and ->reload_defaults() that enables (and resets/disables) dual-primary operation (allow-two-primaries=yes), used to enable live migration.
* Created Remote->test_access() that simply verifies that a remote target can be accessed (as a given user).
* Created Server->migrate() that actually migrates a server. It can push already, and pull will be added next.
Signed-off-by: Digimer <digimer@alteeve.ca>
* Created Server->boot() that starts a server and verifies that it did actually start.
* Got ocf:anvil:server smarter about starting DRBD resources, properly handing resources where auto-promote isn't enabled. The 'start' process is now complete (baring bugs).
Signed-off-by: Digimer <digimer@alteeve.ca>
* Updated DRBD->get_devices() to store data all under 'drbd::config::<host>::x'.
* Created Server->find() that takes a target and collects the servers running on it.
* Updated System->check_storage() to redirect all calls STDERR to /dev/null to supress errors about failing to open /dev/drbdX when LVM's filter isn't setup.
Signed-off-by: Digimer <digimer@alteeve.ca>
* Created System->active_lv() that, surprise, activates an inactive logical volume. Also created ->check_storage() that parses out the LVM data.
* Fixed a bug in tools/fence_pacemaker that was preventing it from compiling and running.
* Updated ocf:alteeve:server to validate the target server's storage.
Signed-off-by: Digimer <digimer@alteeve.ca>
* Got Server->get_status() and ->_parse_definition() pulling out all but the device bus data from the XML files. Under devices, started parsing, with 'channel' devices now being parsed.
* Fixed a bug in several Storage->X calls where the test to see if a 'target' was the local host or not wasn't smart enough.
* Purged 'ocs:alteeve:server' to prepare for the rewrite where a lot of the logic is being moved into the Anvil::Tools modules as their functionality will be needed elsewhere anyway.
Signed-off-by: Digimer <digimer@alteeve.ca>
* Started a re-write of the ocf:alteeve:server resource agent. It has bugs and is missing logic, and trying to clean it up given most of the bugs come from trying to clean up the original agent doesn't make sense. Moving much of the logic into module methods as the functions will be needed elsewhere anyway.
Signed-off-by: Digimer <digimer@alteeve.ca>
* Started working on ocf:alteeve:server to make it smarter (and more patient) when bringing a DRBD resource up so we don't get false failures when we hit a race.
Signed-off-by: Digimer <digimer@alteeve.ca>