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@ -5,8 +5,16 @@ import { ClassNameMap } from '@material-ui/styles'; |
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import Panel from './Panel'; |
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import Panel from './Panel'; |
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import PeriodicFetch from '../lib/fetchers/periodicFetch'; |
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import PeriodicFetch from '../lib/fetchers/periodicFetch'; |
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import { HeaderText, BodyText } from './Text'; |
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import { HeaderText, BodyText } from './Text'; |
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import { BLUE, GREY, HOVER, DIVIDER } from '../lib/consts/DEFAULT_THEME'; |
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import { |
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BLUE, |
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GREY, |
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HOVER, |
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DIVIDER, |
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PURPLE_OFF, |
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RED_ON, |
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} from '../lib/consts/DEFAULT_THEME'; |
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import { AnvilContext } from './AnvilContext'; |
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import { AnvilContext } from './AnvilContext'; |
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import serverState from '../lib/consts/SERVERS'; |
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const useStyles = makeStyles(() => ({ |
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const useStyles = makeStyles(() => ({ |
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root: { |
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root: { |
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@ -31,24 +39,32 @@ const useStyles = makeStyles(() => ({ |
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height: '100%', |
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height: '100%', |
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borderRadius: 2, |
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borderRadius: 2, |
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}, |
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}, |
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started: { |
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running: { |
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backgroundColor: BLUE, |
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backgroundColor: BLUE, |
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}, |
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}, |
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stopped: { |
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shut_off: { |
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backgroundColor: GREY, |
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backgroundColor: GREY, |
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}, |
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}, |
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crashed: { |
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backgroundColor: RED_ON, |
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}, |
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warning: { |
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backgroundColor: PURPLE_OFF, |
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}, |
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})); |
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})); |
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const selectDecorator = ( |
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const selectDecorator = ( |
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state: string, |
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state: string, |
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): keyof ClassNameMap<'started' | 'stopped'> => { |
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): keyof ClassNameMap<'running' | 'shut_off' | 'crashed' | 'warning'> => { |
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switch (state) { |
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switch (state) { |
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case 'Started': |
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case 'running': |
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return 'started'; |
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return 'running'; |
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case 'Stopped': |
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case 'shut_off': |
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return 'stopped'; |
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return 'shut_off'; |
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case 'crashed': |
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return 'crashed'; |
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default: |
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default: |
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return 'stopped'; |
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return 'warning'; |
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} |
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} |
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}; |
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}; |
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@ -87,9 +103,15 @@ const Servers = ({ anvil }: { anvil: AnvilListItem[] }): JSX.Element => { |
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</Box> |
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</Box> |
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<Box p={1} flexGrow={1} className={classes.noPaddingLeft}> |
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<Box p={1} flexGrow={1} className={classes.noPaddingLeft}> |
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<BodyText text={server.server_name} /> |
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<BodyText text={server.server_name} /> |
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<BodyText text={server.server_state} /> |
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<BodyText |
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text={ |
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serverState.get(server.server_state) || |
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'Not Available' |
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} |
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/> |
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</Box> |
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</Box> |
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{server.server_state === 'Started' && |
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{server.server_state !== 'shut_off' && |
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server.server_state !== 'crashed' && |
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anvil[ |
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anvil[ |
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anvil.findIndex((a) => a.anvil_uuid === uuid) |
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anvil.findIndex((a) => a.anvil_uuid === uuid) |
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].nodes.map( |
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].nodes.map( |
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