coins: Remove asyncore code.

2024-05-20_merge
tecnovert 1 year ago
parent d668a2f342
commit c387bfec71
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GPG Key ID: 8ED6D8750C4E3F93
  1. 366
      basicswap/interface/contrib/firo_test_framework/mininode.py

@ -24,7 +24,6 @@
import struct
import socket
import asyncore
from collections import namedtuple
import time
import sys
@ -1801,368 +1800,3 @@ class msg_islock(object):
def __repr__(self):
return "msg_islock(inputs=%s, txid=%064x)" % (repr(self.inputs), self.txid)
# This is what a callback should look like for NodeConn
# Reimplement the on_* functions to provide handling for events
class NodeConnCB(object):
def __init__(self):
self.verack_received = False
# deliver_sleep_time is helpful for debugging race conditions in p2p
# tests; it causes message delivery to sleep for the specified time
# before acquiring the global lock and delivering the next message.
self.deliver_sleep_time = None
# Remember the services our peer has advertised
self.peer_services = None
def set_deliver_sleep_time(self, value):
with mininode_lock:
self.deliver_sleep_time = value
def get_deliver_sleep_time(self):
with mininode_lock:
return self.deliver_sleep_time
# Spin until verack message is received from the node.
# Tests may want to use this as a signal that the test can begin.
# This can be called from the testing thread, so it needs to acquire the
# global lock.
def wait_for_verack(self):
tm = 0
while tm < 180:
with mininode_lock:
if self.verack_received:
return
time.sleep(0.05)
tm += 0.05
assert self.verack_received
def deliver(self, conn, message):
deliver_sleep = self.get_deliver_sleep_time()
if deliver_sleep is not None:
time.sleep(deliver_sleep)
with mininode_lock:
try:
print("Delivering ", 'on_' + message.command.decode('ascii'))
getattr(self, 'on_' + message.command.decode('ascii'))(conn, message)
except:
print("ERROR delivering %s (%s)" % (repr(message),
sys.exc_info()[0]))
def on_version(self, conn, message):
if message.nVersion >= 209:
conn.send_message(msg_verack())
conn.ver_send = min(MY_VERSION, message.nVersion)
if message.nVersion < 209:
conn.ver_recv = conn.ver_send
conn.nServices = message.nServices
def on_verack(self, conn, message):
conn.ver_recv = conn.ver_send
self.verack_received = True
def on_inv(self, conn, message):
want = msg_getdata()
for i in message.inv:
if i.type != 0:
want.inv.append(i)
if len(want.inv):
conn.send_message(want)
def on_addr(self, conn, message): pass
def on_alert(self, conn, message): pass
def on_getdata(self, conn, message): pass
def on_getblocks(self, conn, message): pass
def on_tx(self, conn, message): pass
def on_block(self, conn, message): pass
def on_getaddr(self, conn, message): pass
def on_headers(self, conn, message): pass
def on_getheaders(self, conn, message): pass
def on_ping(self, conn, message):
if conn.ver_send > BIP0031_VERSION:
conn.send_message(msg_pong(message.nonce))
def on_reject(self, conn, message): pass
def on_open(self, conn): pass
def on_close(self, conn): pass
def on_mempool(self, conn): pass
def on_notfound(self, message): pass
def on_pong(self, conn, message): pass
def on_feefilter(self, conn, message): pass
def on_sendheaders(self, conn, message): pass
def on_sendcmpct(self, conn, message): pass
def on_cmpctblock(self, conn, message): pass
def on_dandeliontx(self, conn, message): pass
def on_getblocktxn(self, conn, message): pass
def on_blocktxn(self, conn, message): pass
def on_mnlistdiff(self, conn, message): pass
def on_clsig(self, conn, message): pass
def on_islock(self, conn, message): pass
class msg_witness_blocktxn(msg_blocktxn):
def serialize(self):
r = b""
r += self.block_transactions.serialize(with_witness=True)
return r
# More useful callbacks and functions for NodeConnCB's which have a single NodeConn
class SingleNodeConnCB(NodeConnCB):
def __init__(self):
NodeConnCB.__init__(self)
self.connection = None
self.ping_counter = 1
self.last_pong = msg_pong()
def add_connection(self, conn):
self.connection = conn
# Wrapper for the NodeConn's send_message function
def send_message(self, message):
self.connection.send_message(message)
def send_and_ping(self, message):
self.send_message(message)
self.sync_with_ping()
def on_pong(self, conn, message):
self.last_pong = message
# Sync up with the node
def sync_with_ping(self, timeout=30):
def received_pong():
return (self.last_pong.nonce == self.ping_counter)
self.send_message(msg_ping(nonce=self.ping_counter))
success = wait_until(received_pong, timeout=timeout)
self.ping_counter += 1
return success
# The actual NodeConn class
# This class provides an interface for a p2p connection to a specified node
class NodeConn(asyncore.dispatcher):
messagemap = {
b"version": msg_version,
b"verack": msg_verack,
b"addr": msg_addr,
b"alert": msg_alert,
b"inv": msg_inv,
b"getdata": msg_getdata,
b"getblocks": msg_getblocks,
b"tx": msg_tx,
b"block": msg_block,
b"getaddr": msg_getaddr,
b"ping": msg_ping,
b"pong": msg_pong,
b"headers": msg_headers,
b"getheaders": msg_getheaders,
b"reject": msg_reject,
b"mempool": msg_mempool,
b"notfound": msg_notfound,
b"feefilter": msg_feefilter,
b"sendheaders": msg_sendheaders,
b"sendcmpct": msg_sendcmpct,
b"cmpctblock": msg_cmpctblock,
b"dandeliontx": msg_dandeliontx,
b"getblocktxn": msg_getblocktxn,
b"blocktxn": msg_blocktxn,
b"mnlistdiff": msg_mnlistdiff,
b"clsig": msg_clsig,
b"islock": msg_islock
}
MAGIC_BYTES = {
"mainnet": b"\xe3\xd9\xfe\xf1", # mainnet
"testnet3": b"\xcf\xfc\xbe\xea", # testnet3
"regtest": b"\xfa\xbf\xb5\xda", # regtest
}
def __init__(self, dstaddr, dstport, rpc, callback, net="regtest", services=NODE_NETWORK, send_version=True):
asyncore.dispatcher.__init__(self, map=mininode_socket_map)
self.dstaddr = dstaddr
self.dstport = dstport
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
self.sendbuf = b""
self.recvbuf = b""
self.ver_send = 209
self.ver_recv = 209
self.last_sent = 0
self.state = "connecting"
self.network = net
self.cb = callback
self.disconnect = False
self.nServices = 0
if send_version:
# stuff version msg into sendbuf
vt = msg_version()
vt.nServices = services
vt.addrTo.ip = self.dstaddr
vt.addrTo.port = self.dstport
vt.addrFrom.ip = "0.0.0.0"
vt.addrFrom.port = 0
self.send_message(vt, True)
print('MiniNode: Connecting to Bitcoin Node IP # ' + dstaddr + ':' \
+ str(dstport))
try:
self.connect((dstaddr, dstport))
print("Connection to " + dstaddr + ':' + \
str(dstport) + " successful. State is " + self.state)
except:
print("Connection to " + dstaddr + ':' + str(dstport) + " failed.")
self.handle_close()
self.rpc = rpc
def handle_connect(self):
if self.state != "connected":
logger.debug("MiniNode: Connected & Listening: \n")
self.state = "connected"
self.cb.on_open(self)
def handle_close(self):
print("MiniNode: Closing Connection to %s:%d... "
% (self.dstaddr, self.dstport))
logger.debug("MiniNode: Closing Connection to %s:%d... "
% (self.dstaddr, self.dstport))
self.state = "closed"
self.recvbuf = b""
self.sendbuf = b""
try:
self.close()
except:
pass
self.cb.on_close(self)
def handle_read(self):
try:
t = self.recv(8192)
if len(t) > 0:
self.recvbuf += t
self.got_data()
except:
pass
def readable(self):
return True
def writable(self):
with mininode_lock:
pre_connection = self.state == "connecting"
length = len(self.sendbuf)
return (length > 0 or pre_connection)
def handle_write(self):
with mininode_lock:
# asyncore does not expose socket connection, only the first read/write
# event, thus we must check connection manually here to know when we
# actually connect
if self.state == "connecting":
self.handle_connect()
if not self.writable():
return
try:
sent = self.send(self.sendbuf)
except:
print("Closing connection in handle_write")
self.handle_close()
return
self.sendbuf = self.sendbuf[sent:]
def got_data(self):
try:
while True:
if len(self.recvbuf) < 4:
return
if self.recvbuf[:4] != self.MAGIC_BYTES[self.network]:
raise ValueError("got garbage %s" % repr(self.recvbuf))
if self.ver_recv < 209:
if len(self.recvbuf) < 4 + 12 + 4:
return
command = self.recvbuf[4:4+12].split(b"\x00", 1)[0]
msglen = struct.unpack("<i", self.recvbuf[4+12:4+12+4])[0]
checksum = None
if len(self.recvbuf) < 4 + 12 + 4 + msglen:
return
msg = self.recvbuf[4+12+4:4+12+4+msglen]
self.recvbuf = self.recvbuf[4+12+4+msglen:]
else:
if len(self.recvbuf) < 4 + 12 + 4 + 4:
return
command = self.recvbuf[4:4+12].split(b"\x00", 1)[0]
msglen = struct.unpack("<i", self.recvbuf[4+12:4+12+4])[0]
checksum = self.recvbuf[4+12+4:4+12+4+4]
if len(self.recvbuf) < 4 + 12 + 4 + 4 + msglen:
return
msg = self.recvbuf[4+12+4+4:4+12+4+4+msglen]
th = sha256(msg)
h = sha256(th)
if checksum != h[:4]:
raise ValueError("got bad checksum " + repr(self.recvbuf))
self.recvbuf = self.recvbuf[4+12+4+4+msglen:]
if command in self.messagemap:
f = BytesIO(msg)
t = self.messagemap[command]()
t.deserialize(f)
self.got_message(t)
else:
logger.debug("Unknown command: '%s' %s" % (command, repr(msg)))
except Exception as e:
logger.error('got_data:', repr(e))
# import traceback
# traceback.print_tb(sys.exc_info()[2])
def send_message(self, message, pushbuf=False):
if self.state != "connected" and not pushbuf:
print("State of connection is ", self.state)
raise IOError('Not connected, no pushbuf')
logger.debug("Send %s" % repr(message))
command = message.command
data = message.serialize()
tmsg = self.MAGIC_BYTES[self.network]
tmsg += command
tmsg += b"\x00" * (12 - len(command))
tmsg += struct.pack("<I", len(data))
if self.ver_send >= 209:
th = sha256(data)
h = sha256(th)
tmsg += h[:4]
tmsg += data
with mininode_lock:
self.sendbuf += tmsg
self.last_sent = time.time()
def got_message(self, message):
if message.command == b"version":
if message.nVersion <= BIP0031_VERSION:
self.messagemap[b'ping'] = msg_ping_prebip31
if self.last_sent + 30 * 60 < time.time():
self.send_message(self.messagemap[b'ping']())
logger.debug("Recv %s" % repr(message))
self.cb.deliver(self, message)
def disconnect_node(self):
self.disconnect = True
class NetworkThread(Thread):
def run(self):
while mininode_socket_map:
# We check for whether to disconnect outside of the asyncore
# loop to workaround the behavior of asyncore when using
# select
disconnected = []
for fd, obj in mininode_socket_map.items():
if obj.disconnect:
disconnected.append(obj)
print("NetworkThread:run disconnecting %s %s" % (fd, obj.disconnect))
[ obj.handle_close() for obj in disconnected ]
asyncore.loop(0.1, use_poll=True, map=mininode_socket_map, count=1)
# An exception we can raise if we detect a potential disconnect
# (p2p or rpc) before the test is complete
class EarlyDisconnectError(Exception):
def __init__(self, value):
self.value = value
def __str__(self):
return repr(self.value)

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