Reworked stonight levels; This should fix issue #522 and #613

Signed-off-by: digimer <mkelly@alteeve.ca>
main
digimer 9 months ago
parent cca4a7ea1b
commit f38b47f1e2
  1. 143
      Anvil/Tools/Cluster.pm
  2. 3
      share/words.xml

@ -1127,13 +1127,11 @@ sub check_stonith_config
### NOTE: This was copied from 'anvil-join-anvil' and modified.
# Now I know what I have, lets see what I should have.
my $host_name = $anvil->Get->host_name;
my $new_password = $anvil->data->{anvils}{anvil_uuid}{$anvil_uuid}{anvil_password};
my $escaped_password = shell_quote($new_password);
my $host_name = $anvil->Get->host_name;
my $new_password = $anvil->data->{anvils}{anvil_uuid}{$anvil_uuid}{anvil_password};
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => {
host_name => $host_name,
new_password => $anvil->Log->is_secure($new_password),
escaped_password => $anvil->Log->is_secure($escaped_password),
host_name => $host_name,
new_password => $anvil->Log->is_secure($new_password),
}});
$anvil->data->{machine}{node1}{host_name} = "";
@ -1184,9 +1182,6 @@ sub check_stonith_config
# This will store the fence level order. If something changes
$fence_order->{$node_name} = [];
# This will switch to '1' if something changed, triggering a reconfig of the fencing levels.
$something_changed->{$node_name} = 0;
# Does this stonith method already exist?
my $create_entry = 0;
my $delete_old = 0;
@ -1352,9 +1347,6 @@ sub check_stonith_config
}});
return(1);
}
$something_changed->{$node_name} = 1;
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => { "something_changed->{$node_name}" => $something_changed->{$node_name} }});
}
if ($create_entry)
{
@ -1379,12 +1371,8 @@ sub check_stonith_config
}});
return(1);
}
$something_changed->{$node_name} = 1;
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => { "something_changed->{$node_name}" => $something_changed->{$node_name} }});
}
### Now any other fence devices.
foreach my $device (sort {$a cmp $b} keys %{$anvil->data->{manifests}{manifest_uuid}{$manifest_uuid}{parsed}{machine}{$node}{fence}})
{
@ -1592,9 +1580,6 @@ sub check_stonith_config
}});
return(1);
}
$something_changed->{$node_name} = 1 if not $delete_old;
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => { "something_changed->{$node_name}" => $something_changed->{$node_name} }});
}
if (($create_entry) && (not $dont_create))
{
@ -1619,9 +1604,6 @@ sub check_stonith_config
}});
return(1);
}
$something_changed->{$node_name} = 1 if not $delete_old;
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => { "something_changed->{$node_name}" => $something_changed->{$node_name} }});
}
}
@ -1664,78 +1646,109 @@ sub check_stonith_config
# Setup fence levels.
foreach my $node_name (sort {$a cmp $b} keys %{$fence_order})
{
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => { "something_changed->{$node_name}" => $something_changed->{$node_name} }});
if ($something_changed->{$node_name})
# Update our view of the cluster.
my $problem = $anvil->Cluster->parse_cib({debug => 2});
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => { problem => $problem }});
# Check our current levels and update if needed.
my $index = 1;
foreach my $fence_agent (@{$fence_order->{$node_name}})
{
# Update our view of the cluster.
my $problem = $anvil->Cluster->parse_cib({debug => 2});
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => { problem => $problem }});
my $key_name = "fl-".$node_name."-".$index;
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => {
fence_agent => $fence_agent,
key_name => $key_name,
}});
# Delete any existing fence levels
if (exists $anvil->data->{cib}{parsed}{data}{node}{$node_name})
# Does the fence level exist, and is it for the right fence agent?
if (exists $anvil->data->{cib}{parsed}{configuration}{'fencing-topology'}{'fencing-level'}{$key_name})
{
foreach my $index (sort {$a cmp $b} keys %{$anvil->data->{cib}{parsed}{data}{node}{$node_name}{fencing}{order}})
# If there's multiple fence devices in this method, crop off the extra ones.
my $old_fence_name = $anvil->data->{cib}{parsed}{configuration}{'fencing-topology'}{'fencing-level'}{$key_name}{devices};
$old_fence_name =~ s/,.*//;
my $old_fence_agent = exists $anvil->data->{crm_mon}{parsed}{'pacemaker-result'}{resources}{stonith}{$old_fence_name} ?
$anvil->data->{crm_mon}{parsed}{'pacemaker-result'}{resources}{stonith}{$old_fence_name}{variables}{resource_agent} : "";
$old_fence_agent =~ s/^stonith://;
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => {
old_fence_name => $old_fence_name,
old_fence_agent => $old_fence_agent,
}});
if ($fence_agent eq $old_fence_agent)
{
# pcs stonith level delete <index> <target>
# The fence level exists and it's the same fence agent, nothing to do.
$anvil->Log->entry({source => $THIS_FILE, line => __LINE__, level => $debug, key => "log_0848"});
$index++;
next;
}
else
{
# The fence level exists, but it's for a different fence agent, deleting it
$anvil->Log->entry({source => $THIS_FILE, line => __LINE__, 'print' => 1, level => 1, key => "log_0849", variables => {
old_fence_name => $old_fence_name,
old_fence_agent => $old_fence_agent,
}});
my $shell_call = $anvil->data->{path}{exe}{pcs}." stonith level delete ".$index." ".$node_name;
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => { shell_call => $shell_call }});
my ($output, $return_code) = $anvil->System->call({debug => 3, shell_call => $shell_call});
my ($output, $return_code) = $anvil->System->call({debug => $debug, shell_call => $shell_call});
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => {
output => $output,
return_code => $return_code,
}});
if ($return_code)
{
# Something went wrong.
# Something went wrong. We'll not exit, but this is probably not going to end well.
$anvil->Log->entry({source => $THIS_FILE, line => __LINE__, 'print' => 1, level => 0, priority => "err", key => "error_0138", variables => {
shell_call => $shell_call,
output => $output,
return_code => $return_code,
}});
return(1);
}
}
}
else
{
# The fence level doesn't exist.
}
# Create the new fence levels
my $i = 1;
foreach my $fence_agent (@{$fence_order->{$node_name}})
# Create the fence level now.
my $devices = "";
foreach my $device (sort {$a cmp $b} @{$fence_devices->{$node_name}{$fence_agent}})
{
my $devices = "";
foreach my $device (sort {$a cmp $b} @{$fence_devices->{$node_name}{$fence_agent}})
{
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => { device => $device }});
$devices .= $device.",";
}
$devices =~ s/,$//;
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => { devices => $devices }});
my $shell_call = $anvil->data->{path}{exe}{pcs}." stonith level add ".$i." ".$node_name." ".$devices;
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => { shell_call => $shell_call }});
my ($output, $return_code) = $anvil->System->call({debug => 3, shell_call => $shell_call});
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => {
output => $output,
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => { device => $device }});
$devices .= $device.",";
}
$devices =~ s/,$//;
$anvil->Log->entry({source => $THIS_FILE, line => __LINE__, 'print' => 1, level => 1, key => "log_0850", variables => {
key_name => $key_name,
fence_agent => $fence_agent,
devices => $devices,
}});
my $shell_call = $anvil->data->{path}{exe}{pcs}." stonith level add ".$index." ".$node_name." ".$devices;
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => { shell_call => $shell_call }});
my ($output, $return_code) = $anvil->System->call({debug => 3, shell_call => $shell_call});
$anvil->Log->variables({source => $THIS_FILE, line => __LINE__, level => $debug, list => {
output => $output,
return_code => $return_code,
}});
if ($return_code)
{
# Something went wrong.
$anvil->Log->entry({source => $THIS_FILE, line => __LINE__, 'print' => 1, level => 0, priority => "err", key => "error_0138", variables => {
shell_call => $shell_call,
output => $output,
return_code => $return_code,
}});
if ($return_code)
{
# Something went wrong.
$anvil->Log->entry({source => $THIS_FILE, line => __LINE__, 'print' => 1, level => 0, priority => "err", key => "error_0138", variables => {
shell_call => $shell_call,
output => $output,
return_code => $return_code,
}});
return(1);
}
$i++;
return(1);
}
$index++;
}
}
return(0);
}

@ -2731,6 +2731,9 @@ The file: [#!variable!file!#] needs to be updated. The difference is:
<key name="log_0845">No interfaces found configured for the bond: [#!variable!bond_name!#], ignoring it.</key>
<key name="log_0846">CPU Load Average: [#!variable!one_minute!# / #!variable!five_minutes!# / #!variable!ten_minutes!#], io wait: [#!variable!iowait!#%], running/blocked processes: [#!variable!running!# / #!variable!blocked!#]</key>
<key name="log_0847">Times out waiting for the bonds to come up. We waited: [#!variable!waited!#] seconds.</key>
<key name="log_0848">The fence level exists and it's the same fence agent, nothing to do.</key>
<key name="log_0849">The fence level exists, but it's for the fence name: [#!variable!old_fence_name!#], agent: [#!variable!old_fence_agent!#], deleting it.</key>
<key name="log_0850">Creating the fence level: [#!variable!key_name!#] for the agent: [#!variable!fence_agent!#] using the device(s): [#!variable!devices!#]</key>
<!-- Messages for users (less technical than log entries), though sometimes used for logs, too. -->
<key name="message_0001">The host name: [#!variable!target!#] does not resolve to an IP address.</key>

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