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import { useContext } from 'react';
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import { Switch, Box } from '@material-ui/core';
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import { makeStyles } from '@material-ui/core/styles';
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import { HeaderText } from '../Text';
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import { SELECTED_ANVIL } from '../../lib/consts/DEFAULT_THEME';
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import anvilState from '../../lib/consts/ANVILS';
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import { AnvilContext } from '../AnvilContext';
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import Decorator, { Colours } from '../Decorator';
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import putJSON from '../../lib/fetchers/putJSON';
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const useStyles = makeStyles(() => ({
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root: {
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width: '100%',
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'&:hover $child': {
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backgroundColor: SELECTED_ANVIL,
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},
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},
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anvilName: {
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paddingLeft: 0,
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},
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}));
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const selectDecorator = (state: string): Colours => {
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switch (state) {
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case 'optimal':
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return 'ok';
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case 'not_ready':
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return 'warning';
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case 'degraded':
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return 'error';
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default:
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return 'error';
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}
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};
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const isAnvilOn = (anvil: AnvilListItem): boolean =>
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!(
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anvil.hosts.findIndex(
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({ state }: AnvilStatusHost) => state !== 'offline',
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) === -1
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);
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const SelectedAnvil = ({ list }: { list: AnvilListItem[] }): JSX.Element => {
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const { uuid } = useContext(AnvilContext);
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const classes = useStyles();
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const index = list.findIndex(
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(anvil: AnvilListItem) => anvil.anvil_uuid === uuid,
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);
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return (
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<Box display="flex" flexDirection="row" width="100%">
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{uuid !== '' && (
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<>
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<Box p={1}>
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<Decorator colour={selectDecorator(list[index].anvil_state)} />
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</Box>
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<Box p={1} flexGrow={1} className={classes.anvilName}>
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<HeaderText text={list[index].anvil_name} />
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<HeaderText
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text={
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anvilState.get(list[index].anvil_state) || 'State unavailable'
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}
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/>
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</Box>
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<Box p={1}>
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<Switch
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checked={isAnvilOn(list[index])}
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onChange={() =>
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putJSON('/set_power', {
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anvil_uuid: list[index].anvil_uuid,
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is_on: !isAnvilOn(list[index]),
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})
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}
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/>
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</Box>
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</>
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)}
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</Box>
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);
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};
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export default SelectedAnvil;
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