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import { useState } from 'react';
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import { styled } from '@mui/material/styles';
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import { AppBar, Box, Button } from '@mui/material';
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import { ICONS, ICON_SIZE } from '../lib/consts/ICONS';
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import { BORDER_RADIUS, RED } from '../lib/consts/DEFAULT_THEME';
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import AnvilDrawer from './AnvilDrawer';
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const PREFIX = 'Header';
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const classes = {
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input: `${PREFIX}-input`,
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barElement: `${PREFIX}-barElement`,
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iconBox: `${PREFIX}-iconBox`,
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searchBar: `${PREFIX}-searchBar`,
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icons: `${PREFIX}-icons`,
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};
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const StyledAppBar = styled(AppBar)(({ theme }) => ({
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paddingTop: theme.spacing(0.5),
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paddingBottom: theme.spacing(0.5),
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paddingLeft: theme.spacing(3),
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paddingRight: theme.spacing(3),
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borderBottom: 'solid 1px',
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borderBottomColor: RED,
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position: 'static',
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[`& .${classes.input}`]: {
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height: '2.8em',
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width: '30vw',
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backgroundColor: theme.palette.secondary.main,
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borderRadius: BORDER_RADIUS,
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},
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[`& .${classes.barElement}`]: {
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padding: 0,
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},
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[`& .${classes.iconBox}`]: {
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[theme.breakpoints.down('sm')]: {
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display: 'none',
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},
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},
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[`& .${classes.searchBar}`]: {
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[theme.breakpoints.down('sm')]: {
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flexGrow: 1,
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paddingLeft: '15vw',
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},
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},
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[`& .${classes.icons}`]: {
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paddingLeft: '.1em',
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paddingRight: '.1em',
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},
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}));
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const Header = (): JSX.Element => {
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const [open, setOpen] = useState(false);
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const toggleDrawer = (): void => setOpen(!open);
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return (
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<StyledAppBar>
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<Box display="flex" justifyContent="space-between" flexDirection="row">
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<Box className={classes.barElement}>
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<Button onClick={toggleDrawer}>
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<img alt="" src="/pngs/logo.png" width="160" height="40" />
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</Button>
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</Box>
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<Box className={`${classes.barElement} ${classes.iconBox}`}>
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{ICONS.map(
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(icon): JSX.Element => (
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<a
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key={icon.uri}
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href={
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icon.uri.search(/^https?:/) !== -1
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? icon.uri
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: `${process.env.NEXT_PUBLIC_API_URL}${icon.uri}`
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}
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>
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<img
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alt=""
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key="icon"
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src={icon.image}
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// eslint-disable-next-line react/jsx-props-no-spreading
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{...ICON_SIZE}
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className={classes.icons}
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/>
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</a>
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),
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)}
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</Box>
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</Box>
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<AnvilDrawer open={open} setOpen={setOpen} />
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</StyledAppBar>
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);
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};
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export default Header;
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