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import { Grid } from '@material-ui/core';
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import Panel from './Panel';
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import AllocationBar from './AllocationBar';
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import { HeaderText, BodyText } from './Text';
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import PeriodicFetch from '../lib/fetchers/periodicFetch';
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const CPU = ({ uuid }: { uuid: string }): JSX.Element => {
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const { data, isLoading } = PeriodicFetch<AnvilCPU>(
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`${process.env.NEXT_PUBLIC_API_URL}/anvils/get_cpu?anvil_uuid=`,
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uuid,
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);
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const cpuData =
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isLoading || !data ? { allocated: 0, cores: 0, threads: 0 } : data;
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return (
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<Panel>
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<Grid container alignItems="center" justify="space-around">
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<Grid item xs={12}>
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<HeaderText text="CPU" />
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</Grid>
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<Grid item xs={3}>
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<BodyText text={`Allocated: ${cpuData.allocated}`} />
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</Grid>
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<Grid item xs={3}>
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<BodyText text={`Free: ${cpuData.cores - cpuData.allocated}`} />
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</Grid>
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<Grid item xs={10}>
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<AllocationBar
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allocated={(cpuData.allocated / cpuData.cores) * 100}
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/>
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</Grid>
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<Grid item xs={5}>
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<BodyText text={`Total Cores: ${cpuData.cores}`} />
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</Grid>
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<Grid item xs={12}>
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<BodyText text={`Threads: ${cpuData.threads}`} />
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</Grid>
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</Grid>
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</Panel>
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);
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};
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export default CPU;
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